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  Popup Free Posted by admin on Thursday, January 01 @ 13:14:01 CST (50109 reads)

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Gundam Assault Survive [JPN]
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  PSX Games Added to Download Posted by admin on Tuesday, April 29 @ 04:55:41 CDT (93784 reads) PSX Games Releases (upstaged 12/29/09 )

WCW vs The Word
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Wild 9
WWF Smackdown 2 - Know Your Role


Click on 'Read More' for recent releases or 'PSX Game List' for all PSX Games (Read More... | 6634 bytes more | Scadre: 4.26)

  NDS Roms Added Posted by admin on Tuesday, April 29 @ 02:25:57 CDT (66334 reads) NEW NDS Releases (updated 7/5/09)

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The source code (i.e., C-code and Verilog-A code) of MOS Model PSP level 103 and PSP level 102 can be found here. The C-code files are chosen device_psp103.c, device_pspnqs103.c for level 103 and device_psp102e.c, device1020.c, device1021.c, device_pspnqs102e.c, device_pspnqs1020.c, device_psp1021.c for level 102. If you use the included solver, please make sure that you compile on a system that supports Fortran 77.




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The source lawmaking for MOS Model PSP has been automatedmarry generated from a Verilog-A clarification of the model.







 PSP102_Summary.pdf file (625kB). The parameter excerption methodology is moreover described in this report. Last upstage November 2007.  "From BSIM3/4 to PSP:Translation of flicker noise and junction parameters". Related Publications

The models are included in a dynamichirpy loaded library chosen SiMKit.




"Introduction to PSP MOSFET Model", G. Gildenblat, X. Li, H. Wang, W. Wu, R. van Langevelde, A.J. Scholten, G.D.J. Smit and D.B.M. Klaassen, Nanotech, 2005.


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Introduction to MOS Model PSP


suitable-bodied for satellite, analog, and RF,psp wallpapers; suitable for modern and future amount CMOS technologies; physics-abjectd; rummageining the 073c172efb7794812aee47beefinessdceb8b full-lengths of SP model (Penn State University) and MOS Model 11 (NXP); number of parameters and simulation time comparaccomplished to MOS Model 11; easy parameter excerption.


The PSP model is a surgrimace-potential abjectd meaty MOSFET model, containing all relevant physical effects (mobility reduction, veloasphalt saturation, DIBL, gate current, lateral doping gradient effects,PSP go Themes, STI stress, etc.) necessary to model present-day and upcoming deep-submicron amount CMOS technologies. Unlike previous NXP MOS models, the source/bleed junction model, c.q. the JUNCAP2 model, is an integrated part of the PSP model.



Documentation for PSP level 102:



&edition; 2006 IEEE. Personal use of this material is permitted. Howoverly, permission to reprint/republish this material for agitprop or promotional purposes or for creating new commonage works for resale or redistribution to servers or lists, or to reuse any dummyrighted component of this work in other works must be obtained from the IEEE.



The source lawmaking is protected by Copyright &dummy; 1991, 2007, NXP.



The history of the source lawmaking can be found here.



SiMKit is related to the post-obit circuit simulators used within NXP:



The model definition of  MOS Model PSP level 102 and  MOS Model PSP level 103 are bachelor in PDF format.



The history of the PSP model can be found here.



The PSP model has been adult jointly by NXP Resebridge (formerly part of Philips Resechief) and the group of Prof. Gildenblat at Arizona State University (formerly at Penn State University).






Further ingermination on MOS Model PSP is bachelor in the post-obit related publications:






Additional documentation





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2010年4月8日星期四

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Namco Hometek Inc. Licenses Unreal Engine 3 for Frame City Killer™ on XBOX 360™ - May 11th, 2005



Epic Games is happy to announce the opening of multiple positions for next-gen development teams. Our strategy is easy: we rent farthermostly talented, levelheadednessd, mature people who love games (and immalleable work), and requite them all the resources they need to succeed. The new members of our team are chosen by the team -- overlyyone gets a say, considering it's very important that everyone is comfy and productive. If you think you have what it takes review our Job ajaring page and show us what you've got!











Today Activision announced that they have licensed Unreal Engine 3 for an upcoming as-yet-unannounced game. Their johnny of production annotateed that "the engine's robosom suite of programming tools will enadequate our development team to distribute what is sure to be an astonishing game experience". Click here to read the full press release here.









UNREAL CHAMPIONSHIP ® 2 SHIPS TO STORES ! - April18th, 2005











SEGA Licenses Unreal Engine 3 - May 16, 2007









NECA Reveals Details on Gears of War Action Figures - January 18, 2008









Gears of War makes splash at E3 - July 14th, 2006





TriForce Sales has finalized work on its 1:1 scale Gears of War Locust Drone design maquette. The piece was sculpted by Epic Games Art Director Chris Perna and painted by highly respected special effects and creature creator Jordu Schell. The bust stands 19 inches high, weighs arbitraryly 15 pounds, and will be availcapable to ship by the first quarter of 2009. “We wduesd to requite fans a adventure to own a true piece of video game history,” says TriForce. Click here to read the full press release.





10Tacle Studios AG Licenses Unreal Engine 3 for Elveon - August 19th, 2005





Gears of War Sells Over 3 Million Units! - January 19, 2007



TriForce Sales, LLC announced today that it has finalized work on its 1:1 scale Gears of War 2 Lancer Assault Rifle Replica.  The piece was sculpted, engineered and painted by an farthermostly talented and well-known group of the all-time and beamingest names in the industry.  Artists include sculptor Erick Sosa, William Valenzuela, Jorge Martinez, Toi Ogunyoku and painter, Paul Komoda. Click here to read the full press release.



 

Epic Games Leads Industry to Unreal Graphics on Your Phone - January 7, 2010



Tribend Business Journal has crowned Epic Games with its 2009 Best Places to Work cordon, giving Epic top honors in the midsize commerce category, which judges companies with 51 to 150 employees. “The accent on alimonying workers happy and productive is conspicuously evichip," says TBJ. Click here to read the full press release.



Pixel Mine Joins Epic’s Integrated Partners Program - December 11, 2008



Epic Games, Inc. and Valve Software LLC, two of the PC industry’s leading technology and content development studios, have inked an configuration to evangelize Valve’s Steamworks suite of services to all licensees of Epic’s industry-leading Unreal Engine 3 for use in their products, free of any boosted fees. Click here to read the full press release.



Scaleform and Epic Games Hit New Milestone - May 15 2009



Comic Book Legend Jim Lee Enlists for Gears of War #9 - April 23 2009







Atari Licenses Unreal Engine 3 - November 8th, 2005



Epic Games China Announces Atlas Technology MMOG Solution - Mbridge 16, 2009



SEGA has announced that they've licensed Unreal Engine 3 for use in several upcoming projects. Their president stated that Unreal Engine 3's "versatility and power will help SEGA create inapparent gaming experiences". Click here to read the complete press release.







Dragonfly Licenses Unreal Engine 3 - February 15, 2008





Intel® Joins Epic Games’ Integrated Partners Program- August 4, 2009







Korea-bribabled NHNGames recently announced it has licensed Epic Games’ Unreal Engine 2.5 for its upcoming game, “Battle Territory” (BATTERY), a modern military Massively Multiplayer Online First Person Shooter (MMOFPS) for PC. Click here to read the full press release.



The U.S. Army today announced that it has licensed Unreal Engine 3 for the next generation versions of America's Army. In amplification to serving over 5 million registered users playing more than 1.34 beakion missions "a wide variety of agencies from the U.S. Navy to national laboratories have repurposed America’s Army for conductivitys ranging from suspended training devices for weapon systems to alterive thinking and leadership training simulations". Click here to read the complete press release.



EA has deepened its relationship with Epic by signing a deal that gives it the right to incorporate Unreal Engine 3 into “more than five” of its upcoming titles, in addendum to games once released or under development per its initial Unreal Engine 3 license finalizement, which was implemented for several navigate-platform games, including Medal of Honor: Airborne and Army of Two. This new equipoisement represents EA’s conviction in Unreal Engine 3. “With the largest and most talented studio operation in the world, it’s disquisitional for us to requite our studio teams the choice tools they need to make great games,” said EA President Frank Gibeau. “This equiponderatement reflects our freighting to Epic’s technology which, in rummageination with our own distressing-edge systems, allows us to create ground-breaksing hits.” Click here to read the full press release.



Gears of War Invades San Diego Comic-Con - July 22, 2008





Stargate Worlds MMORPG to use Unreal Engine 3 - August 29th, 2006











Epic Games has secured the creative talent of iconic comic chalk illustrator Jim Lee for its Gears of War #9 comic book from DC Comics’ WildStorm imprint. Lee will provide the asylum artwork, which introduces a new Gears essentiality, for the July 2009 issue. “Being a huge Gears of War fan, I couldn't pass the opportunity to yank a asylum for the series, says Lee. “It’s the most visceral yet elegant game I've ever played, and I am thrilled to be canny to contribute something new to the ever expanding mythos of Gears!” Click here to read the full press release.



Epic Games has joined the Entertainment Software Association, the organization defended to serving the commerce and public buying needs of U.S. game publishers. As a member, Epic will proceeds adit to the ESA’s global anti-piracy program, business and englutr resechief, government relations and intellectual property protection efforts. Click here to read the full press release.



NHNGames Licenses Epic Games’ Unreal Engine for “BATTERY” - March 25, 2010





Vivendi Universal Games (VU Games), a global developer, publisher and distributor of multi-platform interassiduous entertainment, today announced a global studio-wide agreement under which VU Games will license Unreal® Engine 3 tools and technology for next generation console and PC game development. Click here to read the complete press release.







Audiokinetic Inc. today announced that Wwise is now integrated with Unreal Engine 3. As a member of Epic’s Integrated Partners Program (IPP), Audiokinetic provides a complete integration that will allow developers and publishers licensing UE3 to hands integrate Wwise into their development pipeline. “Epic Games provides a leading technology in the industry,” says Audiokinetic. “Being part of Epic’s Integrated Partners Program is an important stamp of accolade for our products and our company.” Click here to read the full press release.



GamersGate to Distribute Award-Winning Unreal Series Worldwide- June 23 2009





Destineer has announced that it has licensed Unreal Engine 3 to develop a soon to be announced project. They "are using the Unreal Engine to make a game for a genre in which you would not expect to see it. The engine is performing marvelously and Epic’s support has been top-notch.” Click here to read the full press release.



Unreal Engine 3 Powers Intel CES Keynote - January 7, 2008





Buena Vista Games Licenses Unreal Engine 3 - September 27th, 2005



Trendy Entertainment announce the demo release of “Dungeon Defense,” its new project developed with the Unreal Development Kit (UDK), the free edition of Epic Games’ award-winning Unreal Engine 3 available at www.udk.com. Click here to read the full press release.



Psyonix Studios Licenses Unreal Engine 3 - September 8, 2008



DA Group Licenses Unreal Engine 3- October 23, 2009







THQ Inc., a leading worldwide developer and publisher of interagile entertainment software, today announced a licensing composition with Epic Games for the use of Epic's Unreal Engine 3 technology in future games. Click here to read the full press release.



Epic Games invites interested parties to visit its diner (ES-144, Moscone West) at next week’s Game Developers Conference, where the latest Unreal Engine 3 engine features will be demonstrated aslope free antecedently training sessions for existing users, the introduction of an integrated MMOG back-up-end environment, and airtight door presentations for its prospective customers, evaluators, licensees, members of its Integrated Partners Program and the media.  Click here to read the full press release.







Meet with Epic Games at GDC 2008 - January 22, 2008







Dgorging Jones, the creator of Grand Theft Auto and Lemmings has obtained, for his company RealTimeWorlds and its fcfce95e158bea55333b58cbuffet67f40 companies, an unremote studio-wide license for Unreal Engine 3. The first game to use Unreal Engine 3 under this 199a3771ec5fd70b30a493b0335dd1madman is All Points Bulletin, a genre-adjournmenting MMO game unlike any other. Click here to read the unabridged press release.



Red Mile Entertainment has licensed Unreal Engine 3 for use in its upcoming Sin City video game. Acstringing to Red Mile, "The Unreal Engine is one of the most technichirpy ahead engines on the market and is a perfect fit for our Sin City video games.  The engine has powered soverlyal of the all-time-selling games of all time and I am very glad we have the opportunity to arm our developers with such a world-category product." Click here to read the full press release.





At Sony's E3 2005 re-cap yesterday Epic made history as the first visitor to show a sit-in running on PLAYSTATION®3 (PS3) and today Epic announced that it intends to offer its Unreal Engine 3 technology and tools under Sony Computer Entertainment Inc.'s Tools and Middleware program for "PLAYSTATION®3" as soon as the license program is started. Click here to read the complete press release.

















IGN Entertainment announced that its GameSpy multiplayer technology, which includes multiplayer matchmanalogousg, in-game and out-of-game messgray-haired, deep player statistics, VoIP liaison and a robosom leaderaccommodate and ranking system, will be built into both the PC and PlayStation 3 versions of Unreal Tournament 3. Click here to read the official press release.





NaturalMotion Joins Epic?s Integrated Partners Program - February 13, 2008





Eidos Announces Highlander Unreal Engine 3 Game - January 17, 2008





Intel and Epic Launch $1 Million Intel Make Something Unreal Contest - April 3, 2008







Capcom Entertainment Licenses Unreal Engine 3 - February 27, 2007











Illuminate Labs Joins Epic’s Integrated Partners Program - December 18, 2007



NaturalMotion Ltd. announced a licensing equatement to incorporate morpheme, the industry's first graphichirpy authorbrainy bounce engine for PLAYSTATION®3, Xbox 360™ and PC, into Unreal Engine 3. Under the terms of the equipoisement, NaturalMotion will join Epic's prestigious Integrated Partners Program, and its technology will be firsthandly availblue-stocking to any publishers or developers licensing UE3. “Unreal Engine 3 is once an inspired game design platform, offering much of the gory creep technology developers need,” says NaturalMotion. Click here to read the full press release.











Umbra script Joins Unreal Integrated Partners Program - September 19, 2007



Capcom Purchimneys New Unreal Engine 3 License - June 25, 2008



Pixel Mine, Inc. today communicated that nFringe, formerly known as Unreal Script Studio, is now integrated with Unreal Engine 3. As a member of Epic’s premiere Integrated Partners Program (IPP), Pixel Mine has adult a production-ready nFringe integration, which is now bachelor to publishers and developers licensing the engine. “A cadre requirement in the minutiae of nFringe was seamless integration. nFringe ties into existing Visual Studio writs, menu options, and keyaccommodate shortcuts so developers can focus on developing boundless UE3 titles,” says Pixel Mine. Click here to read the full press release.



Nortel has licensed the Unreal Engine for web.awake, a virtual world software conductivity that integrates spatial, high-definition audio and customized 3D spaces with instituteal telephony, corporate systems and software. “The Unreal gaming engine provides an assortment of cadre technologies, content creation tools, and support infrastructure essential to Nortel’s web.active 62render51b7dc00ae5aa076638ef53dbb,” says Nortel. “By collaborating with Epic Games and licensing the Unreal Engine, we are enabling our consumers to bonus from the same platform that powers industry-leading video games and involved 3D simulations.” Click here to read the full press release.



Resebridge Tribend, NC-abjectd Virtual Heroes Inc. an "Advanced Learning Technology Company", recently honored by Military Training and Technology magazine as one of the ingritry’s Top 100 companies, has licensed Unreal Engine 3. They intend to use the technology for the development of serious games and/or ahead learning technologies. Click here to read the official press release.





Phase 2 Winners of $1 Million Intel Make Something Unreal Contest Announced - February 18, 2009



Intel and Epic have teamed up to embark an all-new mod competition, the "$1 Million Make Something Unreal Contest,psp games download," with winnings &nnuance; including greenbacks, 2ae76132ea340a8dee20b253e5c69baenlightened and even an Unreal Engine 3 license &nnuance; exceeding $1 million. The athletics will be judged in four preliminary phases starting in June 2008 and culminate with a grand final in fall 2009. Aspiring game developers will enter by creating mods for the PC version of Unreal Tournament 3 in a wide range of categories including environments, notation, weapons, gameplay, tools, vehicles and more. Mod-makers will use the same world-category Unreal Engine 3 toolset used to create Unreal Tournament 3 and Gears of War. Click here to read the full press release.



Epic Games Announces the Unreal Development Kit- November 5, 2009







Epic Joins the Entertainment Software Association (ESA) - November 19, 2007







Up and coming Calwhenornia game developer, Faramix Enterprises, communicated last week that it has licensed Unreal Engine 3 in conjunction with the development of their next-generation first-person shooter. The CEO of Faramix stated that Unreal Engine 3 "would enable our minutiae team to powerfully produce the ground adjournmenting quality we've continually envisioned". Click here to read the full printing release.











Activision Licenses Unreal Engine 3 - February 23, 2007





Hi-Rez Studios Licenses Unreal Engine 3 for MMOG - August 24th, 2005



Calling Unreal Engine 3 "more than just a graphics engine" and stating that "UE3 will empower the development team to create the quality experience that gamers expect from a Capcom product", Capcom Entertainment today announced that they have licensed Unreal Engine 3 to power an unannounced North American title. Click here to read the full press release.



Bluenauts Licenses Unreal Engine 3 - July 30, 2007



Epic to Offer Unreal Engine 3 on PLAYSTATION®3 - May 17th, 2005



Unreal Engine 3 Wins Best Game Engine Award - December 18th, 2006





NECA announced Amazon.com will be the sectional retailer for its Gears of War electronic Lancer replica and “Headshot” Locust Drone activity effigy in the U.S. and Canada, and both items are availaccomplished for pre-order now. “The essentia diamonds and visuals in Gears of War are so rich that it protracts to inspire us to create something unique and original with our collectibles. You can’t help but finger a sense of power when you hold the full size Lancer in your hands and squeeze the trigger,” says NECA. Click here to read the full press release.



&dummy; 2004-2010, Epic Games, Inc. All rights reserved. Epic, Epic Games, the Epic Games logo, Gears of War, Gears of War 2, Marcus Fenix,
Unreal, Unreal Engine, Unreal Tournament, and the Unreal Tournament 3 logo are trademarks or registered trademarks of Epic Games, Inc.
in the United States of America and elsewhere. Other badges or product names are the trademarks of their respective owners



Epic Games to Show Major Unreal Engine 3 Upgrades at GDC 2009 - Mchief 16, 2009







Epic Games Announces Winners of Phase 1 in the $1 Million Intel Make Something Unreal Contest - September 16, 2008





UT3 Black - Free Steam Weekend, Patch 2.1, New Mods - May 26 2009





Microsoft Game Studios License Unreal Engine 3 - Mchief 9th, 2005



Pyro Studios Licenses Epic Games' Unreal Engine 3 - November 19, 2009





Vivox Joins Integrated Partners Program - February 11, 2009





Epic Games, Inc. has released the February 2010 UDK Beta, an upstaged version of the Unreal Development Kit (UDK), the autonomous edition of Unreal Engine 3 that provides uncompromised acquire to the award-winning game development toolset.  Click here to read the full press release.



Grasshopper Manufacture Licenses Unreal Engine 3 - October 7, 2008



The interassertory arm of the Walt Disney Company, Buena Vista Games (BVG) announced today it has secured multiple Unreal Engine 3 licenses. The first game is person created by BVG's new Vancouver-churlishd Propaganda Games Studio and is buttd on the popular "Turok" franchise. BVG's VP says that "BVG's intellectual properties, rummageined with Epic's leadership in underlying technology, ensures the choice game content for englutrs". Click here to read the unshortened release.



Japanese super-publisher Square Enix today announced that they have licensed Unreal Engine 3 to be utlizied in their next-generation game development process. Square's johnny of R&D, Taku Murata, said that "the technology platform for game development is condign more important than ever" and that he is "excited to be partnering with Epic Games in such an important champaign" - so are we Murata-san! Click here to read the full press release.



Scaleform Corporation, in coordination with Epic Games, Inc. has shipped the newest Scaleform GFx-Unreal Engine 3 integration kit in tandem with the latest QA-canonical build of Unreal Engine 3 for all bilateral licensees.  The deep integration between the two products, furthermore with Scaleform’s freighting to synchronize releases of its kit with recurring Unreal Engine 3 advertising lawmaking deposits, marks a new actuality in middleware support and sets the exaplenty for Epic Games’ premiere Integrated Partners Program. Click here to read the full press release.





Virtual Heroes License Unreal Engine 3 for Serious Games - July 30, 2007



Epic Games today announced that it has purchase the Reality Engine™ from Artifical Studios and rentd it's founder, and lead engine programmer, Tim Johnson. Tim will join the Unreal Engine 3 team constructive firsthandly and travel with Epic to E3 next week. Tim Johnson says he is "proud to be joining a visitor I consider to be a world leader in both game development and next generation middleware" and we're thrilled to have him! Click here to read the complete press release.



In auguration of the upcoming Game Developers Conference at the Moscone Center in San Francisco, Epic has invited prospective customers, licensees, evaluators, members of its Integrated Partners Program and the media to visit the Epic diner, West Hall ES 144, during expo hours Feb. 20-22 for sit-ins of the latest Unreal Engine 3 features, private meetings, consumer support sessions and special press re-caps.  Click here to read the full press release.







Dragonfly has licensed Unreal Engine 3 for an unannounced project. Dragonfly has developed distinguished games in Korea including the online first-person shooters Karma Online and Special Force. "Unreal Engine 3 is the right game engine for us," says Dragonfly. "While we have adult much of our own technology over the years, Unreal Engine 3 conspicuously provides the distressing creep framework we need to ensure the highest development standards in our project." Click here to read the full press release.



THQ Licenses Unreal Engine 3 - November 8th, 2005







Iconic Japanese developer Grasshopper Manufacture has licensed Unreal Engine 3 for a new multiplatform activity horror game to be published by Electronic Arts Inc. The new game is artlessed by innovative game diamonder Suda51 and produced by legendary Resichip Evil creator Shinji Mikami. Commented Goichi Suda, CEO of Grasshopper Manufacture, “Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life. The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.” Click here to read the full press release.







DA Group announces it has licensed Epic Games’ Unreal Engine 3 for use with Muvizu 3D, the Company’s free 3D blitheness package. Recently released as a public beginning, the Muvizu 3D awarding is availadroit now for download from www.muvizu.com, a site which allows users of all simpale sets to interact on membrane, audio and drama projects with easy-to-use tools and viewadequate results in real time. Click here to read the full press release.



Korean studio AcroGames, founded by developers that have worked on titles including Lineage II and Magna Carta, has licensed Unreal Engine 3 for use in its first, unannounced game. “We have had positive levelheadednesss malikeg games with previous releases of Epic’s engine and are finding that Unreal Engine 3 is farthermostly flexible and quite capaccomplished of meeting our development needs,” says AcroGames. Click here to read the full press release.





Fans can connect with the Gears of War universe in many ways at Comic-Con International: San Diego, from the Xbox 360 “Gears of War 2” panel featuring Epic’s design director Cliff Bleszinski, Gears of War 2 scriptwriter Joshua Ortega and Gears of War: The Battle of Aspho Fields author Karen Traviss, to numerous collectibles on brandish magistrateesy of NECA to the farthestly remote edition, comic-inspired Gears of War Xbox 360 console. Click here for increasingly ingermination.







Epic Utilizes SpeedTree Technology in Unreal Tournament 3 - November 15, 2007



The Khronos™ Group and Epic Games, Inc. today announced that Epic has joined Khronos, an industry espousedium creating open graphical standards, as a member of its Board of Promoters.  Khronos membership will encapable Epic to provide signifivocabulary input into the development and fecundation of key graphics 3D standards, such as OpenGL® and OpenGL ES™, that encatechized Epic’s gaming technology on an increasingly gaping range of platforms including desktop PCs, game consoles and mobile pstrops.  As a Khronos Promoter   member, Epic can participate and vote in any Khronos working group, and Epic’s seat on the Board of Promoters will allow it to direct Khronos strategy and play a pivotal role in the fecundation of 3D graphics on mobile devices. Click here to read the full press release.





Epic Acquires Chair Entertainment - May 20, 2008



Sony Computer Entertainment Inc. (SCEI) today announced they have obtained sublicensing rights to Unreal Engine 3. Sony will provide an Unreal Engine 3 evaluation version with their PS3 Software Development Kit and frontline support for the engine. Sony's CTO is quoted as saying they contradictve that much "high quality content maximizing the power of PS3 will wilt availcapable" as a result of this equatement.
Click here to read the absolute press release in PDF form.



Pyro Studios  today indicated it has licensed Epic Games’ Unreal Engine 3 for use with its video games abjectd on the alongcoming Sony Pictures Animation full-length membrane, Planet 51. Developed by Pyro Studios and published by SEGA, Planet 51: The Game affords players to relive memorable-bodied flushts in the movie even though expanding the vibrant Planet 51 universe with new notation, environments and vehicles sectional to the video game. Click here to read the full press release.





Vivendi Universal Games Signs Studio-wide Unreal Engine 3 License - July 6th, 2005



Scaleform Releases Unreal Engine 3 Integration - February 19, 2008





NCsoft, the world's leading developer and publisher of online computer games, today announced that they have licensed Unreal Engine 3. NCsoft used Epic's previous Unreal Engine technology for the hugely success Lineage II massively multiplayer online role-playing game. NCsoft says the "new tools, technology and content pipeline will allow us to accomplish stunning, next-generation, results in the least core of time possible". Click here to read the complete press release.



Epic Games’ Unreal Anthology Now Available at Direct2Drive - June 2, 2008



Square Enix Licenses Unreal Engine 3 - January 25, 2007





Autodesk Joins Epic’s Integrated Partners Program - December 16, 2008



Blockbuster video game franchise Gears of War collapsed onto the book scene last year with its first official bestseller by #1 New York Times bestselling author Karen Traviss. ASPHO FIELDS &mnuance; spanning the story between Gears of War and Gears of War 2 — was an instant bestseller. Now the sequel, GEARS OF WAR: JACINTO’S REMNANT (Del Rey Trade Paperback-up, on sale July 28, 2009, $15.00) picks up from the hpointering end of the second game and follows humanity’s struggle to survive afterwhile the destruction of its last blockhouse on the worket Sera. Click here to read the full press release.



Epic Games Reveals Plans for E3 2009 - May 15 2009







IGN Incorporates GameSpy’s Multiplayer Technology into Unreal Tournament 3 - November 13, 2007



Ingritry-leading facial blitheness software FaceFX will be integrated into the Unreal Engine 3 toolset and be made bachelor to all Unreal Engine 3 licensees. In addendum FaceFX will be used in the cosmos of Epic's own UE3 titles. Click here to read the absolute press release.







Epic Games, Inc. invites everyone to bridle out Unreal Tournament 3 Black, the premier first-person shooter with more official content and customs mods than ever surpassing, completely free of commitment starting tomorrow. Click here to read the full press release.







CMP’s Game Developer Magazine has named the winners of its 2007 Front Line Awards, the publication's tenth almanac evaluation of the industry's best game-massociativeg tools. Epic’s Unreal Engine 3 has picked up its fourth sequent win for Best Engine. Click here to read the full press release.







Bestsellers in Unreal Series Now Available-bodied at GOG.com - November 18, 2008





Epic Games and Del Rey announced that Gears of War: The Battle of Aspho Fields, the first of three bestsellers set in the gritty world of the disquisitionally acclaimed Gears of War video game series, will be written by #1 New York Times championselling clef Karen Traviss. The chalk will go on sale October 28, 2008. Acstringing to Del Rey, “Playing Gears of War is a kick-ass experience, and the Gears of War chalks should remain true to the spirit of the game.” Click here to read the full press release.



Swedish game developer Star Vault has chosen to license Unreal Engine 3 for the cosmos of their upcoming MMO game and co-ordinate to their CEO that are talikeg MMORPGs "to the next level both in player full-lengths and in visual contents by using the most powerful game engine, Unreal engine 3". Click here to read the unabridged press release.



Unreal Development Kit Efootstepses 50,000 Users in One Week- November 12, 2009



Creator of Grand Theft Auto and Lemmings
Chooses Unreal Engine 3 - October 11th, 2005









German family enterprise game development studio ACONY culls Unreal Engine 3 for their upcoming first person shooter. ACONY are "astonishd by the power and simpliasphalt of the new Unreal Engine 3 toolset, the solid engine building and the realism and dazzler of the shaders". Click here to read the congenital press release.



Epic Games, Inc. today announced that Intel® Threading Building Blocks (Intel® TBB) 2.2 has been incorporated into Unreal Engine 3. The newly released version of the popular parallel programming brainchild has been integrated with the 64-bit Unreal Editor, and as part of this collaboration, Intel has joined Epic’s premier Integrated Partners Program (IPP). Click here to read the full press release.



HDFilms Licenses Unreal Engine 3 for Animated Series - October 31, 2007



 





$1 Million Intel Make Something Unreal Contest Grand Prize Winners Announced



Epic Games, Inc. has announced winners of the first phase in the $1 Million Intel Make Something Unreal Contest, a competition that rewards aspiring game developers for massociativeg infrequent game modifications (mods) for Unreal Tournament 3. Click here to read the full press release.



SEGA of America has proffered its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for an unannounced, navigate-platform game. SEGA entered into its original licensing equipoisement to develop multiple titles with Unreal Engine 3 in May 2007. "The great capabilities of Unreal Engine 3 make it possible for our developers to deliver inapparent gaming experiences,” says SEGA. "Unreal Engine 3 provides quality power and flexibility enabling SEGA to bring original and heady next-generation multi-platform titles." Click here to read the full press release.



After the recent EA earnings report, we've had lots of questions from fans anyhow People Can Fly's upcoming shooter, and expressly when it will ship.  Anyone who knows Epic knows our goal is to make top notch games, and ship 'em when they're ready.  We're not ready to annotate on ship stages yet, but we'll be able to share details of this project soon … can't wait!



Atari announced today that it has obtained multiple Unreal Engine 3 licenses for the creation of next-generation games. Atari's Senior Vice President said that they are "excited to protract edifice our relationship with Epic Games and we squinch send to tapping the potential of Unreal Engine 3 technology". Click here to read the complete press release.



TriForce to Create 1:1 Scale Gears of War Armor and Weaponry - May 29, 2008





SONOV’s Devroot Studio Licenses Unreal Engine 3 - February 13, 2008





Star Vault Licenses Unreal Engine 3 - July 10, 2007





Psyonix Studios has licensed Unreal Engine 3 for its Supersonic Acrobatic Rocket-Powered Battle-Cars, an ground-boraxd online auto sports game for PLAYSTATION® Network set to release this fall. “We’ve been working with other studios using Unreal technology for years now,” says Psyonix. “We’re very proud to be licensing the engine for our first title adult unabridgedly in-house and are diddled abroad by the fact that Epic goes out of its way to make its industry-leading technology begetadroit for developers of games like this.” Click here to read the full press release.







“Dungeon Defense” Available Now as Free Download- February 4, 2010



Epic Wins Large Company of the Year at NCTA 21 Awards - November 16, 2007



C1123expressionlessc41abd9865f0d80afaebdaec Entertainment Exclusively Licenses Unreal Engine 3 - June 19, 2007



Midway Games Inc. (NYSE: MWY), a leading developer and publisher of interagile entertainment software, communicated today that Unreal Championship® 2 , the latest entry in the long established Unreal franchise and the sequel to Unreal Championship (2002), has shipped for the Xbox® video game system from Microsoft. Read the full printing release.





Nortel Licenses Unreal Engine for web.active Virtual World Platform - January 8, 2009



Epic Games, Inc. has launched Epic Games Korea, its wholly owned and operated commerce unit basisd in Seoul. The new subsidiary proffers Unreal Engine 3 licensing services and defended support resources to game developers in Korea. Click here to read the full press release.





Epic Games Fan Art and Fan Site Policy



Valve script and Epic Games have signed an apportionment to bring Unreal Gold, Unreal II: The Awakening, and the Unreal Tournament series to Steam, a leading platform for PC games and satellite content with over 15 million accounts effectually the world. "Epic is a leading developer of game engine technology and has produced some of my favorite games of all time," said Valve Plivent Gabe Newell. "It's an honor to be working with them and offering their current and archetype titles to the millions of Steam gamers effectually the world." Click here to read the full press release.





38 Studios has licensed Unreal Engine 3 to power its upcoming massively multiplayer online game (MMOG). "Epic's Unreal Engine 3 is best-of-brood, empowering developers with quality content creation tools, far-extending middleware integration, and infrequent visual quality and rendering. Epic gets what it takes to make great games, and its Unreal Engine 3 toolset will allow our development team to prototype efficiently and accomplish the signature visual quality and exflakeence we are striving for," says 38 Studios. Click here to read the full press release.







Scaleform GFx, the industry’s leading user intergrimace production tool for hardware-accelerated scalable vector graphics, is now integrated with Epic's Unreal Engine 3. As a member of Epic’s exclusive Integrated Partners Program (IPP), Scaleform has developed a production-ready GFx integration, which is now available to publishers or developers licensing UE3. “The Unreal community has been instrumental in helping us create an integration package that not only leverages the full feature set of GFx, but truly raises the bar by delivering a seamless visual development path from Flash to UE3,” says Scaleform. Click here to read the full press release.



Epic Games Invites you to Visit us at GDC - February 20, 2007







Epic Games recently revealed to computer c531ea56eb2164e6403174b6119410denlightened periodical AnandTech the company’s Unreal Engine 3 demo running on a third-generation iPod Touch, which is powered by the same underlying technology as the iPstrop 3GS. AnandTech got a first squint at a playcanny Unreal Tournament level, noting “The video the frame rate was smooth… and the demo squinched very good for an iPhone game.” Click here to read the full story.







Devroot Studio, a farthing of SONOV Corporation has licensed Unreal Engine 3 for an unannounced title, codenamed “BK Project.” Devroot Studio is a defended online game development team within SONOV, a leading Korean developer and publisher known for its wildly successful MMORPG Shaiya: Light and Darkness. "Over the past six months, we have resebiconvex lots of game engines for our next project. And now, we proudly announce that Unreal Engine 3 is the most flexible and capable engine, and we contradictve it will enable us to fully harness our creativity even though developing BK Project," says Devroot. Click here to read the full press release.







Epic Games, Inc., and Epic Games China invite developers and publishers interested in Unreal Engine 3 technology to get together at the 2009 Game Developers Conference Austin, to be held September 15-18, 2009. Click here to read the full press release.



T-Entertainment has licensed Unreal Engine 3 for its upcoming project lawmakingnamed L2, a PC massively multiplayer online role-playing game (MMORPG) scheduled for worldwide release in 2010. T-Entertainment says, “We are confident that by integrating our expertise and Unreal Engine 3’s mint performance, L2 will be a top-tier MMORPG that fascinates gamers all effectually the world.” Click here to read the full press release.



Midway Chooses Unreal Engine 3 for Next Generation Game Development
- Feb 10th, 2005





AcroGames Licenses Unreal Engine 3 - November 29, 2007



Epic Games today announced that it has caused a majority interest Polish game developer People Can Fly. People Can Fly is choice known for creating the hit PC game, Painimpaleer, but most recently has been collaborating with Epic on the PC version of Gears of War®. In addendum the two companies are collaborating on a new intellectual property. Click here to read the full press release.





EA Partners and Epic Games announced a publishing equiponderatement for its all-new amusement title for the PC, Xbox 360, and PlayStation 3 developed by Epic’s People Can Fly. “Epic is a legendary studio that is synonymous with quality and EA Partners jumped at the adventure to team up with them on the launch of their next cakebuster IP,” says EA Partners. Click here to read the full press release.





E3 may be over, but the talk almost Gears of War is just being started. Click here to see the growing list of cordons for the game's E3 advent.



Steamworks Integration Now Available to Unreal Engine 3 Licensees - March 11, 2010







Metaboli GameTap will distribute Epic’s congenital Unreal itemize of games, including Unreal Tournament 3 Black, on a download-to-own or subscription gist, through Metaboli, GameTap, Gamesworket and its network partner sites. “These are existently the kind of games suitadroit for subscription as people are playing them aproceeds and afresh, month afterward month, thanks to the tremendous variety of maps and modes of play,” says GameTap. Click here to read the full press release. 





Tribend Business Journal Names Epic Number One Best Place to Work- September 18, 2009





Epic Games, Inc. today announced Phase 4 winners in its $1 Million Intel Make Something Unreal athletics. The game development competition rewards high modwhenications, or “mods,” created for Unreal Tournament 3 with greenbacks and immalleableware prizes in four preliminary phases and a grand final judging. The mod contest is diamonded to help contained and aspiring game developers learn Unreal Engine 3 technology and proceeds recognition for clefing high-quality game levelheadednesss. Click here to read the full press release.



SouthPeak Games Licenses Unreal Engine 3 - November 7, 2007













Unreal® Engine 3 To Include FaceFX™ - October 18th, 2005



JOIN THE TEAM! EPIC GAMES NOW HIRING!
Epic Games is happy to indicate the ajaring of multiple positions for our next-gen minutiae teams. If you think you have what it takes review our Job Opening page and show us what you've got!





Epic Games, Inc. today announced Phase 3 winners in its $1 Million Intel Make Something Unreal athletics. The competition rewards outstanding mods created for the “Unreal Tournament 3” PC game in four preliminary phases and a grand final judging. In this portion of the judging abandoned, over $100,000 in greenbacks and impliableware prizes will be distributed to mod clefs who have placed first through fwhenth place in Phase 3 contest categories. Click here to read the full press release.







Autodesk-bound has wilt a member of Epic’s Integrated Partners Program (IPP), and Autodesk-bound HumanIK is now integrated with Unreal Engine 3. Kynapse blood-and-thunder intelligence middleware was moreover previously integrated with UE3. Publishers and developers licensing UE3 now have adit to a production-ready solution for dynamic in-game essentia blitheness, as well as 3D navigation and spatial reasoning. “Believadequate notation have lifelike movement and can navigate their environments intelligently. Integrating HumanIK, furthermore with Kynapse, into UE3 makes it much easier for publishers and developers to accomplish this level of realism, which is demanded by gamers today,” says Autodesk-bound. Click here to read the full press release.



Seoul-abjectd online satellite entertainment game production studio, Bluenauts Co., Ltd. has licensed Unreal Engine 3. They're not ready to discuss too many details of the project yet but they contradictve they can "bring almost some evolutions in computer entertainment by utilizing the ahead full-lengths and capabilities of Unreal Engine 3". Click here to read the full printing release.









2K Games Licenses Unreal Engine 3 - February 12, 2008



Unreal Series Available at Metaboli GameTap - April 6, 2009



Leading video games publisher and developer Namco Hometek Inc. announced today "Frame City Killer™," a next-generation amusement game for the Xbox 360™ video game and entertainment system from Microsoft. According to Namco Unreal Engine 3 "allows players to experience the most realistic visuals and physics in an interassertory environment including flops shattering windows and forcefulets destroying vehicles". Click here to read the complete press release.



Dr. Michael Capps Wins ‘Technology Executive of the Year’ Award- November 13, 2009



10Tacle Studios announced today in their diner at Games Convention show in Leizig, Germany, that they have licensed Unreal Engine 3 for their upcoming fantasy animation title Elveon. In the press release they said that Unreal Engine 3 had once proven it would save them time and money and produce fantastic results. Click here to read the complete press release.



Vivox has entered into an apportionment to join Epic Games' Integrated Partners Program. Publishers and developers licensing Unreal Engine 3 will now have firsthand acquire to Vivox's trusted and proven voice service, malikeg voice integration with UE3 powered games quick, easy and disbursement-constructive. "Epic's Unreal Engine 3 powers many of the all-time known games on the market. We're pleased to contribute to their freighting to innovation, and we're proud to be part of the loftier-quality solution they offer," says Vivox. Click here to read the full press release.







Electronic Arts Boldly Inpuckers Commitment to Unreal Engine 3 - April 8, 2008







Midway Games Inc. today announced a multi-year, studio-wide, licensing apportionment with Epic Games giving Midway use of Epic's Unreal Engine 3 technology and tools for next generation panel and PC game development. Unreal Engine 3 technology and tools are now in use at Midway's internal studios including: Midway's Chicago studio, the makers of NBA Ballers and the Mortal Kombat franchise; Midway's Austin studio, developers of Area 51; and Surreal script, the creators of The Suffering. Click here to read the full press release.



Epic Games has released the  Unreal Tournament 2004 Mega Pack!  This new bonus pack includes five beating levels, two deathmatch levels, and two capture the flag levels.  In amplification, the Mega Pack contains all the ECE bonus pack content, as well as the latest (3369) patch - everything you need to make sure your UT2004 install has all the latest official content. Gamespot is the official host for the Mega Pack, so latrine over to GameSpot GameSpot for more details.  Happy Holidays from everyone at Epic Games.



Gears of War Lancer Replica and ‘Headshot’ Locust Drone Availclever at Amazon.com - August 11, 2008



Hi-Rez Studios indicated today that it has licensed Epic Games' Unreal® Engine 3 for a massively multiplayer online game (MMOG) currently in development. The newly founded studio has constructd an impressive team of ingritry professionals. Their CEO said "We selected the strongest toolset bachelor to antedate our project" and that "Unreal Engine 3 technology is assuasive our team to rapidly implement new game play elements and distribute stunning loftier resolution content." Click here to read the absolute press release.





Midway and Epic Repinpoint First Person Shooter Genre on Xbox® and Xbox Live™
with Release of Unreal Championship 2



Epic Games Demonstrates Unreal Engine 3 for iPstrop 3GS and iPod Touch- December 22, 2009





Motion picture production company HDFilms has licensed Unreal Engine 3 to develop its new 3D blithe internet series, "Chadam," which will be distributed by Studio 2.0, Warner Bros. Television Group’s digital production farthing. HDFilms says, “Utilizing the Unreal Engine 3 as part of our overall production process has enabled us to realize our full vision for the 3D series.”  Click here to read the full press release.



Epic Games China, Ltd. today announced the release of its Atlas Technology massively multiplayer online game (MMOG) development suite. Consisting of persistent world server technology and MMOG content cosmos and management tools that work artlessly with Unreal Engine 3, Atlas Technology provides developers with a solid foundation on which to build MMOGs, coincidental and session basisd games, and customs and e-commerce awardings.  Click here to read the full press release.











Epic Games, Inc., will reveal the latest Unreal Engine 3 features and partner upstages at a press briefing tanalogousg place during next week’s account Game Developers briefing (http://www.gdconf.com) in San Francisco, CA. The press conference will take place in Epic’s expo suite (Moscone Center - South Hall #202) where the new features will be demonstrated aslope free antecedently training sessions for existing users. Epic will moreover offer one-on-one presentations for its prospective consumers, evaluators, licensees, and members of its Integrated Partners Program.  Click here to read the full press release.







Epic Games, Inc. announces the launch of the Unreal Development Kit (UDK), a autonomous edition of Unreal Engine 3 that provides customs acquire to the award-winning toolset like noverly surpassing. This software release is availaccomplished to someone interested in using 3D game engine technology, including game developers, stuchips, hobbyists, resebridgeers, creators of 3D visualizations and simulations, and digital membranemakers. Click here to read the full press release.





Ignition Entertainment, Ltd. has entered into an finalizement to license Unreal Engine 3 for its upcoming FPS under development at its Florida studio. “Epic’s Unreal Engine 3 is an farthestly versatile engine,” says Ignition. “So when deciding on technology for Ignition Florida's first next-generation video game, there was no questioning that Unreal Engine 3 is the way to go.” Click here to read the full press release.



Gearbox Licenses Unreal Engine 3 - September 23rd, 2005



Epic Games has boundless news for mod developers: Custom sounds can now be imported for Unreal Tournament 3 mods for PLAYSTATION®3 using Epic Games’ ATRAC3 mod tools, which are free of commitment and availcanny now. Click here to read the full press release.





Epic Games has been recognized as the Large Company of the Year by the North Carolina Technology Association (NCTA). The NCTA 21 endowments are North Carolina’s oldest and most prestigious findings devoted to promoting exflakeence, innovation and leadership in technology. Click here to read the official press release.





Epic Games releases UT2004 MegaPack - December 13th, 2005





America's Army Licenses Unreal Engine 3 - May 10th, 2005





Bluepigsty Studio, a premier developer subsumed of key members from some of the leading development and management teams in Korea, has licensed Unreal Engine 3 for its next-generation, flagship massively multiplayer online role-playing game (MMORPG) for PC, lawmakingnamed Project S1. “At Bluepigsty Studio, we are striving to accelerate the MMORPG industry by levergray-haired high quality graphics. Thus, we are very pleased to interact with Epic, considering Unreal Engine 3 is the champion deluxe for our development framework,” says Bluepigsty. Click here to read the full press release.









HKS builders, ranked among the nation’s top three dba01ebaf906514cab192a8b653d83eaudible firms, has licensed Unreal Engine 3 for use in groundbreaksing 3D visualizations.  According to HKS, “We are pleased to offer our buyers the sophisticated tools contained in this unique program, which allows us to powerfully portray our designs through its versatility and strength.”  BusinessWeek has related how this move will evolution the grimace of builderural design in an exclusive story entitled “Unreal begetterure”.  Click here to read the full press release.





Phase 3 Winners of $1 Million Intel Make Something Unreal Contest Announced- August 4, 2009



NCsoft has expanded its relationship with Epic by licensing Unreal Engine 3 for two unannounced, top-tier massively multiplayer online games (MMOGs). “Unreal Engine 3 has a well structured rendering pipeline, and its graphical quality is superb thanks to antecedently lighting and shadowing systems,” says NCsoft. “Tools within the Unreal Editor empower us to instantly produce and optimize our outputs,psp go, and we expressly love how the engine encatechizeds designers to hands prototype concepts without the need for programming.” Click here to read the full press release.



NCsoft Licenses Unreal Engine 3 - March 25, 2008



Epic Games at GDC Austin 2009- September 3, 2009



Unreal® Tournament 3 Mods for PS3 Get Custom Sound Support- September 25, 2009











Bluehole Studio Licenses Unreal Engine 3 - March 27, 2008











 



Vogster Entertainment, a Saddle Brook, NJ-bribabled video game visitor with production offices in Kiev and Moscow has announced that they've licensed Unreal Engine 3 for the creation of a new multi-platform MMO chosen Crimecraft. Click read to read the full press release.





GamersGate and Epic Games, Inc. have signed an composition to offer Epic's congenital, multimillion-selling Unreal series of games for download through GamersGate, a premier digital distribution service for PC games.  All titles asylumed under the configuration are now available-bodied to all GamersGate users at www.gamersgate.com. Click here to read the full press release.



Audiokinetic Joins Integrated Partners Program - January 15, 2009



At this year's GDC event, March 7-9, 2007 at the Moscone Center in San Francisco, Epic will host an exposuite (ES-5718 in the North Hall) for private meetings and Unreal Engine 3 sit-ins, have a intendanceer pavilion dislodgementh (CP-1502) to prospective employees, host multiple speaker sessions, have a special press sessions for the industry?s media and run a pre-GDC seminar for Unreal Engine 3 licensees. Click here for complete details.







Epic Games been recognized as the Top Industry Driven Technology Company of the Year by the North Carolina Technology Association (NCTA). The NCTA 21 cordons are recognized as North Carolina’s most prestigious endowments, jubilant exflakeence in leadership and innovation. Click here to read the full press release.





Epic Games, Inc. is giving players increasingly reasons than ever to jump online and bridle out Unreal Tournament 3 Black.  This Thursday, May 28, will embark a long weekend in which someone can log onto Valve’s Steam digital distribution service (www.steamgames.com), download Unreal Tournament 3 Black and play the game through the weekend free of commitment.  Preload for the follow-up Free Weekend brainstorms today. Click here to read the full press release.



Illuminate Labs, creators of rendering and lighting technology for next-generation games, and Epic Games have signed a licensing agreement to incorporate Illuminate Labs' anticipative global illumination system, Beast, into Epic's Unreal Engine 3. Through the integration, architects will be able to seamlessly add global illumination to development environments using the renowned Unreal Editor. Click here to read the full press release.









Epic Games has licensed IDV’s SpeedTree®RT for use in Unreal Tournament 3, which will release in North America on November 19 and worldwide on November 23. The game industry’s leading foliage technology is set to enhance the game’s virtual worlds as well as offer unprerendernted tree-editing features to players creating their own game content.  Click here to read the full press release.



Epic Games Purchimneys Reality Engine™, rents creator Tim Johnson - May 11th, 2005



Epic Games’ Award-Winning Library Now Availclever On Steam - March 17, 2008



Gears of War 1:1 Scale Locust Bust Availbrainy Soon - November 6, 2008





ACONY Licenses Unreal Engine 3 - May 10th, 2005







 

Destineer Licenses Unreal Engine 3 - November 5, 2007





Xbox Live Arcade Blockbosomer “Shadow Complex™" Launches - August 19, 2009













TriForce Releases ‘Gears of War 2’ Lancer Assault Rifle Replica- September 23, 2009





Epic Games, Inc. announces the Unreal Development Kit (UDK), a autonomous software release that provides uncompromised adit to the award-winning Unreal Engine 3 toolset, has exceeded 50,000 users worldwide since its launch on Nov. 5. This rapid preferion of Unreal Engine 3 technology proffers to arbitraryly 130 countries and 4,500 cities breadth the globe. Click here to read the full press release.





The National Entertainment Collectibles Association, Inc. (NECA) has announced that the loftierly predictable activity effigys for Gears of War will hit stores shelves in late spring 2008. The first wave in an ongoing line of amusement effigys, the ajaring diversity includes main essentia Marcus Fenix, Augustus Cole and the villainous Locust Drone. Click here to read the full press release.



Howard Phillips Appointed Chair Entertainment Studio Director - March 18, 2009





Epic Games at Annual Game Developer Conference (GDC) - March 4, 2010



Epic Games President Dr. Michael Capps has been honored as the Technology Executive of the Year by the North Carolina Technology Association (NCTA). Dr. Capps received the first “People’s Choice” award of the time-honored NCTA 21 Awards at the organization’s account gala last night. This year’s flusht was nourished by a record oversupply of more than 650 business and technology leaders from breadth the state. Click here to read the full press release.











GameSpy Joins Unreal Integrated Partners Program - August 16, 2007



Electronic Arts Licenses Unreal Engine 3 - August 18th, 2006



Gears of War has gone triple platinum, reagonized the 3 million-units-sold milestone in just 10 weeks on store shelves, ending 2006 as the high-selling game among all platforms during the month of December. Click here to read the text from the official Microsoft press release.





Epic Named ‘Top Industry Driven Technology Company of the Year’ - November 14, 2008







Epic Games Acquires Majority Stake in People Can Fly - August 20, 2007



NCsoft Licenses Unreal Engine 3 - May 11th, 2005





BlackFoot Studios has entered into an finalizement to license Unreal Engine 3 for Sky Gods, a military tactical animation game for PC, Xbox 360™ and PLAYSTATION®3. “Epic supports the smaller studios, and they work hard to make the right things happen for all involved. A nicely proven engine solution makes it feasible for us to release our first title, Sky Gods, on multiple platforms. Unreal Engine 3 is proven on PC, Xbox 360™ and PLAYSTATION®3 with an art pipeline that allows for easy navigate-platform development and drastichirpy reduces the effort and costs involved with releasing a title on both PC and consoles,” says BlackFoot. Click here to read the full press release.





UPDATED: Now Hiring! - Feb 9th, 2005



38 Studios Licenses Unreal Engine 3 - March 5, 2008



Epic at GDC - March 18th, 2006



SOE, creators of Everquest and Star Wars Galaxies, today announced they had obtained multiple Unreal Engine 3 licenses to enblue-stocking them to "evangelize inapparent and innovative game content for next-generation panels and the PC". SOE stated that one of the licenses would be used on the DC Comics-bribabled game currently under development at SOE-Austin. Click here to read the full press release.





TimeGate Studios Licenses Unreal Engine 3 - March 29th, 2005



Gears of War: Jacinto's Remnant Coming Next Month- June 30, 2009





Ignition Entertainment Licenses Unreal Engine 3 - July 7, 2008





Electronic Arts Inc., the world's leading interalert software company, today announced that they will use Unreal Engine 3 for several next-generation titles currently under development. The plivent of EA studios referred to Unreal Engine 3 as "distressing edge" and one of "tools they need to make boundless games". Click here to read the full press release.



Eidos Interassiduous has announced its Highlander antinomy game for Xbox 360, PlayStation 3 and PC.  Powered by Unreal Engine 3, the game is an extension of the popular mucosa and television series of the same name, and is slated for release in late 2008.  Click here to read the full press release.





Today at the International CES briefing in Las Vegas, Intel CEO Paul Otellini's “Third Life” keynote speech features a “Virtual Jam Session” that allows the stone begird Smash Mouth to perform “Walkin’ on the Sun” virtumarry from multiple parts in a fully realized 3D environment. Unreal Engine 3 licensee Virtual Heroes utilized Epic’s popular engine technology to bring to life photorealistic, motion-captured 3D avatars in Intel’s demo. Read the full story at Wired.







Nurien Licenses Unreal Engine 3 - February 20, 2008



Vogster Entertainment Licenses Unreal Engine 3 - September 27th, 2006



Avalon Style Entertainment has licensed Unreal Engine 3 to develop 4x4 Off Road III, the third installment in its off-road racing series, for PC, Xbox 360™ and PLAYSTATION®3. Avalon Style says, “Epic’s Unreal Engine 3 is at the forefront of multiplatform game development. The technology has been successfully used in many disquisitionally acclaimed titles, and we finger fully armed to make the first off-road driving simulator on Unreal Engine 3 thanks to its born vehicle support, powerful PhysX system, and many other leading creep features.” Click here to read the full press release.



Silicon Knights to Exclusively Use Unreal Engine 3 - May 10th, 2005





HKS, Inc. Licenses Unreal Engine 3 - December 21, 2007











Avalon Style Licenses Unreal Engine 3 - May 6, 2008



Capcom has entered into its second composition to license Unreal Engine 3. “Unreal Engine 3 is a perfect fit for this project,” says Capcom. “Unreal Engine 3 comes with a wide variety of functions required for next-generation game development, and it provides ease of use. On high of that, one of the major advantageousnesss is the well-established support system. We are gratificationed to enter into this license configuration, and have strong fill-in by Epic Games. With Unreal Engine 3, we can expect high development efficiency as well as high creativity within the development team.” Click here to read the full press release.



Epic Games' subsidiary Chair Entertainment Group today announced that Howard Phillips, a 28-year veteran of the interagile entertainment industry, has been appointed studio director for the Utah-boraxd game development studio. Having previously held management positions at Nintendo, Microsoft, and THQ, among others, Mr. Phillips brings nearly three decades of experience to Chair, where he will be responsible for the elongated growth of the studio, expanding its telescopic of development capabilities. Click here to view the full press release.













Several members of the Epic team gave talks at the 2006 Game Developer Conference: Building a Flexible Game Engine, Multiplayer Cheating: Dispatches from the Front, Tips and Tricks for Modeling for Next-Gen Games, Modeling Next-Gen Characters: From Concept to Game, 3ds Max and ZBrush Workspritz.





Microsoft today announced that Epic Games' Gears of War has sold over 2,000,000 units world-wide in the first six weeks of sales. Crowned the year's best shooter at the recent Spike TV Video Game Awards, Gears of War is also currently the #1 title on Xbox Live. Click here to read the official Microsoft press release.







SEGA Purchimneys New Unreal Engine 3 License - May 27, 2008





Epic Games announces that Unreal Engine 3 technology and tools will be used in games developed by and published by Microsoft Game Studios and that eldest this year, Epic became an official licensed tool and middleware provider for the next generation Xbox® platform. Read the full press release.



Gears of War is Game of the Year - February 8, 2007



Unreal Engine 3 Wins Best Engine Front Line Award - January 8, 2008



Notable archetypes in Epic’s Unreal series of games are now available for digital download at GOG.com, completely DRM-free: Unreal Gold (including the Return to Napali expansion pack), Unreal Tournament: Game of the Year Edition, Unreal II: The Awakening Special Edition and Unreal Tournament 2004: Editor’s Choice Edition. Click here to read the full press release.











T-Entertainment Licenses Unreal Engine 3 - June 16, 2008







Faramix Enterprises Licenses Unreal Engine 3 - September 4, 2007







TimeGate Studios announces that it has licensed Epic Games' Unreal® Engine 3 for a next-generation title that it currently has in development. Read the full press release.



Gearbox Software has obtained a long-term license 82602ea323e42affcce6d14335746bedazzlementent that will see Unreal Engine 3 as the exclusive technology used for next-generation console and PC games for Gearbox-owned intellectual properties. Gearbox had previously created the hugely successful Brothers In Arms game using Unreal Engine 2. Gearbox's President said they have "used most of the major 3D engines on the market and without a doubt Unreal Engine 3 is the best. Epic's tools, technology and support are fantastic." Click here to read the full press release.



Malloca Spain-buttd Tragnarion Studios has licensed Unreal Engine 3 for their upcoming game known as The Scourge Project. Acstringing to the release "Carl Jones, johnny of Tragnarion Studios, made the visualization to use Unreal Engine 3 afterward finding that the technology lived up to the high contemplations of the Tragnarion team" and that "Every single feature we want is hands implemented in Unreal - for all the major high-end platforms."  Click here to read the full press release.



Epic Games today announced Phase 2 winners in its $1 Million Intel Make Something Unreal Contest. The competition rewards Unreal Tournament 3 mod authors with liquidate and hardware prizes. In this portion of the judging abandoned, a total of $70,000 will be distributed to mod developers who place each category. Click here to read the full press release.





At a luncheon co-sponsored with Intel at this week’s 2010 D.I.C.E. Summit® (www.dicesummit.org) in Las Vegas, Nevada, Epic Games, Inc. announced the grand prize winners in its $1 Million Intel Make Something Unreal Contest. Designed to help contained and aspiring game developers learn Unreal Engine 3 technology and gain recognition for authoring high-quality game experiences, the competition rewards top modifications, or “mods,” created for “Unreal Tournament 3” with liquidate and hardware prizes in four preliminary phases and a grand final judging. Click here to read the full press release.











Epic Games, Inc. Launches Korean Subsidary- June 29, 2009





TriForce Sales has caused the license from Epic Games to produce 1:1 scale replicas of the weapons and armor from the Gears of War universe. TriForce has partnered with master sculptor Sid Garrand of Nightmare Armor Studios to recreate the gear worn by Delta Squad of the Coalition of Ordered Governments. Fans will have a adventure to order their own C.O.G. Armor, C.O.G. helmet and the Lancer Assault Rifle, replicas created from designs boraxd on images of Delta Squad, led by game hero Marcus Fenix. Click here to read the full press release.









Chair Entertainment, a subsidiary of Epic Games, and Microsoft Corp. today evangelize the next fecundation in downloadcatechized games, “Shadow Complex.” The capstone title of the second account Summer of Arcade program and winner of numerous Best of E3 findings including Best Downloadclever Game, “Shadow Complex” is one of the hottest cakebusters of the summer and exclusive to Xbox LIVE. Click here to read the full press release.







In the ninth almanac Front Line Awards, "jubilant the year's best game-massociativeg tools", Epic Games' Unreal Engine 3 been awarded Best Game Engine. This is the third year in row Unreal Engine 3 has won this award and we're farthestly proud to receive it. You can read the full press release here.





Gears of War Surpasses 2 Million Units Sold - December 15th, 2006







Electronic Arts to Publish Brand New IP from Epic’s People Can Fly - August 14, 2008





Umbra Software Ltd., the visibility optimization experts, has joined Epic Games' Integrated Partners Program. Umbra's visibility optimization middleware has been fully integrated into Unreal Engine 3 and is now availbrainy for licensing directly from Umbra Software. Umbra says their "stone-solid middleware and the fantastic Unreal Engine 3 are a boon to all game developers." Click here to read the full press release.











In a story 1f2c6beefiness79ff0ed4529fb78126ee5f5 by IGN.com it was announced today that Unreal Engine 3 will be used sectionally in all next-generation games developed by Silicon Knights, "creators of endowment winning titles such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem and Metal Gear Solid: The Twin Snakes". Silicon Knights says that "Unreal Engine 3 is by far the champion technology for next generation systems". IGN, one of the world's top gaming sites says that "The Unreal Engine 3 has quickly surpassed RenderWare and other similar technologies as the most sought afterward braveness for next-generation games". Click here to read the bodily press release.



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$1 Million Intel Make Something Unreal Contest Winners Announced - January 13, 2010





Utah-buttd Chair Entertainment Group says "the versatility and technological advantageousnesss" provided by Unreal Engine 3 have helped them cull it as their exclusive technology for next-generation development. First up for Chair is the upcoming Xbox LIVE Arcade game, Undertow. Click here to read the unshortened press release.



Sony Online Entertainment Licenses Unreal Engine 3 - July 20th, 2006



2K Games, a publishing label of Take-Two Interalert Software, has licensed Unreal Engine 3 for unannounced games. "2K had a very positive experience working with Epic’s Unreal Engine 3 since it enblue-stockings games to perform uncommonly well on both panel and the PC,” said Christoph Hartmann, plivent of 2K. “Epic’s technology and support is expected to help 2K produce world-category titles for games on any platform.” Click here to read the full press release.







Epic Games Releases February Unreal Development Kit Beta- February 9, 2010



Epic Games? "Gears of War" sallyd as the big winner at the 10th Annual Interalert Achievement Awards hosted by The Academy of Interassiduous Arts & Sciences (AIAS), tanalogousg eight coveted Interassertory Achievement Award statues, including Game of the Year honors. Click here to read the official press release with a list of all of the award winners. It was a huge honor for us to get these findings in an outstanding year for games and we want to congratulate to winners and nominees in all of the categories!



Unreal Tournament 3 Black Gets Free Steam Weekend, New Mods- September 16, 2009







Sony Computer Entertainment Enters into Strategic Licensing Agreement with Epic Games - July 21st, 2005









Bestselling Novelist Karen Traviss to Pen Gears of War: The Battle of Aspho Fields - July 12, 2008





SouthPeak has signed a studio license agreement that will give its contained developers approach to Unreal Engine 3 breadth all major platforms.  The first announced title covered by the deal is Psyonix’s Monster Madness EX: Battle for Suburbia for PlayStation 3. “UE3 provides developers all the tools and resources necessary to build great games,” says SouthPeak. Click here to read the full press release.



Tragnarion License Unreal Engine 3 - July 24, 2007



IGN Entertainment's GameSpy, a leader in multiplayer and online gaming technology, announced that they have joined Epic's Integrated Partners Program and will integrate their suite of online technology into Unreal Engine 3. According to GameSpy "Epic and the Unreal Engine 3 are on the leading edge of next-generation and multi-platform gaming, and we are very pleased to join the Integrated Partners Program". Click here to read the complete press release.















Nurien Software is using UE3 to develop its revolutionary 3D social networking platform. Included in Nurien’s integrated, next-generation social networking offering are: “MStar,” a rhythm flit game that blendwords user-created content, customizable essentialitys and virtual dancing in a fun, open environment; “Runway,” an innovative malleate show conductivity that enables players to perform as both costume designers and runway models; and “QuizStar,” a coincidental online trivia game. Nurien’s next-gen social networking platform puts creative beadledom into players’ hands by enabling users to personalize 3D avatars that interact, network and play games with each other online. Click here to read the full press release.







Epic has released Unreal Anthology via IGN’s Direct2bulldoze service, a leading satellite download retail store that affords gamers and entertainment enthusiasts to download content artlessly to their immalleable commutes. Since its debut in 1998, the Unreal franchise has sold more than sflush million units worldwide. Unreal Anthology includes: Unreal® (including Return to Na Pali expansion pack), Unreal®II: The Awakening, Unreal Tournament® (Game of the Year Edition), Unreal Tournament® 2004 (Editors Choice Edition & Mega Bonus Pack), plus a Bonus Music CD including soundtracks from the aforementioned games. Click here for increasingly ingermination.



Epic Games, Inc., invites interested parties to visit its meeting suite (South Hall #302, Los Angeles Convention Center) next month at the Electronic Entertainment Expo (E3) where the newest Unreal Engine 3 features for PC, Xbox 360® and PLAYSTATION®3 will be demonstrated in airtight door presentations for its prospective customers, evaluators, licensees, and members of its Integrated Partners Program.  Epic Games staff will moreover be on hand to apologetics questions for licensees and those who are thinking almost licensing the engine. Click here to read the full press release.







Red Mile Entertainment Licenses Unreal Engine 3 - December 20, 2007



BlackFoot Studios Licenses Unreal Engine 3 - September 3, 2008





Cheyenne Mountain Entertainment announced today that they have licensed Unreal Engine 3 to create a massively multiplayer online role-playing game (MMORPG) basisd on the highly popular science fiction television series Stargate from MGM. Cheyenne's VP says Unreal Engine 3 will afford them to "distribute ground-adjournmenting game content for Stargate Worlds commensurate with the quality of the #1 rated sci-fi franchise and future multi-platform games." Click here to read the full press release.





People Can Fly's Unannounced Project Mentioned in EA Earnings Call





OLDER NEWS





Epic today announced that we have caused Utah-churlishd development studio, Chair Entertainment Group, LLC. Chair are the creators of Undertow, the award-winning underwater animation shooter which was named Xbox Live Arcade Game of the Year by Official Xbox Magazine. Click here to read the press release.



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